Secondary project briefs (ages 11+)


Bronze Awards are typically completed by students aged 11+. They complete a ten-hour project which is a perfect introduction to STEM project work. Over the course of the project, teams of students design their own investigation, record their findings, and reflect on their learnings. This process gives students a taste of what it is like to be a scientist or engineer in the real-world.


Silver Awards are typically completed by students aged 14+ over thirty hours. Project work at Silver level is designed to stretch your students and enrich their STEM studies. Students direct the project, determining the project’s aim and how they will achieve it. They carry out the project, record and analyse their results and reflect on the project and their learnings. All Silver projects are assessed by CREST assessors via our online platform.


Gold Awards are typically completed by students aged 16+ over seventy hours. Students’ projects are self-directed, longer term and immerse them in real research. At this level, we recommend students work with a mentor from their chosen STEM field of study. All Gold projects are assessed by CREST assessors via our online platform. There are more CREST approved resources that have been developed by our partners and providers specific to your region.


There are more CREST approved resources that have been developed by our partners and providers specific to your region.


Find out how to build practical CREST projects into secondary science lessons using our free teacher guidance pack. Supporting this guidance are easy-to-use, free-to-download mapping workbooks, which match individual Bronze, Silver and Gold CREST Award projects with each area of the secondary science curricula for England, Wales, Scotland and Northern Ireland. You can download and save your own copy of the relevant mapping workbook via the following links:


England

Northern Ireland

Scotland

Wales


To browse the briefs, click the buttons below or scroll down.

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5 years ago

How steady is your hand

  • Text
  • Electronic
  • Hoop
  • Variables
  • Materials
  • Introducing
  • Shaky
  • Investigate
  • Steadiest
  • Wiggly
  • Navigate
This resource is published under an Attribution - non-commercial - no derivatives 4.0 International creative commons licence (https://creativecommons.org/licenses/by-nc-nd/4.0/). For more information visit our Terms and Conditions (www.crestawards.org/terms-and-conditions).

Click to edit project

Click to edit project description www.crestawards.org

Page 1 of 2 How steady is your hand? Getting started The first thing you have to do is make something to test people’s performance. The device you’re going to make is an electronic ‘wire course’. You’ve probably seen one before – they’re pieces of wire bent into a wiggly shape. You have to navigate a metal hoop around the ‘wire course’ without touching it, if you do, a buzzer sounds or a light turns on. First things first, you need to design the course. It should have a few bends, but don’t make it too hard – if nobody can complete it your experiments will take forever! You will probably benefit from some research into properties of materials. You should also find out about electric circuitry and electronic devices. When you’ve made your device, you need to find some willing participants to test. You should design a method for testing their performance - the simplest idea would be to time how long it takes somebody to complete the ‘wire course’ without sounding the buzzer. You could test boys and girls, people of different ages, people who do a lot of exercise, people who don’t do much exercise – the choice is yours! Click to edit project description You now need to think about what factors might affect somebody’s performance. Again, it’s up to you what variables you introduce. Here are some suggestions: Allow the person being tested some time to practise Test people at different times of the day Ask people to compete against each other Things to think about How long will the course be and how complex will you make it? What diameter hoop will you use - perhaps you could use hoops of differing diameters? What electronic components will you need, and how will you make the circuitry? You should think about power supply, input device, processor and output device. Will you need to find out about techniques such as soldering? Useful resources Speak to your D&T and science departments to see if they have any wire and other materials that you can use. Local electric or hardware stores may also be able to help! The results: You should have compiled quite a lot of data. It’s up to you how to present it. You might like to compare the initial results, before you introduced any variables, and see which group of people appeared to have the best performance. For example, are older children better than young children? You could then look at the results after introducing variables. For example, did competition vary performance more or less than introducing an audience? Finally, you could ‘cross-reference’ your data. For example, did competition affect boys more than it affected girls?

Bronze level

Ten hour projects recommended for ages 11+. Find out more about this level and how to gain a CREST Award on the Bronze Awards page.


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Bronze

Silver level

Thirty hour projects recommended for ages 14+. Find out more about this level and how to gain a CREST Award on the Silver Award page.


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Silver

Gold level

Seventy hour projects recommended for ages 16+. Find out more about this level and how to gain a CREST Award on the Gold Awards page


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Gold

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